
Rated as one of the Ten Best Film Schools in the world, by 'The Hollywood Reporter', multiple times since 2010
History of Pioneering Education through Technological Research & Development through setting up of several Academic & Technological Research & Development Labs on campus:
- Sony Media Technology Centre (2011 - present)
- REDucation Centre (2015 - present)
- YouTube Space Mumbai (2015 - 2019)
- Foxconn Media Lab (2016 - present)
- WWI Jio VR Lab (2018 - present)
- WWI Emerging Media Lab (2019 - present)
Public Policy Contributions for Indian & Global Academia & Industry Bodies:
- In the National Education Policy 2020
- In the National Policy for Animation, VFX, Gaming, Comics & XR 2024
Whistling Woods International is the recipient of the SMPTE Excellence in Education Medal
A founding member of the SMPTE On-Set Virtual Production (OSVP) initiative. The only institute across Asia to be a part of this initiative
A founding member of the SMPTE On-Set Virtual Production (OSVP) initiative. The only institute across Asia to be a part of this initiative
Global academic partnerships with several international universities & institutes
Student films featured at several prestigious film festivals including Cannes
Full member of CILECT, a global association of film schools
Whistling Woods International (WWI) has partnered with IIM Mumbai (Indian Institute of Management Mumbai) for a unique 2-year MBA in Media & Entertainment
Associated with Hungama, Epic and several other OTT / streaming platforms for streaming of WWI Student Films
Masterclasses & workshops by 800+ Indian and global film, communication & creative arts industry experts
Awarded as a 'Global Institute in India - Preferred Destination to Study', at the House of Commons, the UK
Global technology partnerships and collaborations with Apple, Adobe, ARRI, AVID, Canon, Blackmagic, Zeiss, Cooke, Intel, Epic Games, Autodesk, amongst others
Creativity. Critical thinking. Self development in art & crafts. Storytelling and Design through AI and Future Technologies across Cinema, Animation, Gaming, and Immersive Media

