Integrated Bsc / BA + PG Diploma in Game Design | (4 Years)

Programme Overview

In the recent years, the gaming industry in India grew at a healthy pace, on account of increasing adoption of advanced gaming technologies, rising income levels, changing game preferences among consumers, growing demand for mobile gaming and rising individual escapism. The number of gamers in India has increased at a rapid pace owing to the increasing smartphone penetration and better Internet connectivity coupled with improving telecom infrastructure in the country.

Increasing gaming platform options, such as mobile, console and PC are attracting gamers to play different genre of games such as strategy, casual, action, sports, etc. Moreover, the average time spent on smart devices is increasing, and thus the inclination of gamers towards mobile and online gaming is growing. Furthermore, easy availability of free-to-play games through app stores and mobile carriers is further aiding the country’s gaming industry.

In the current scenario, India has become the centre for outsourcing work such as game development, game support services, etc. In the coming years, the country is expected to become the hub for development, porting and dubbing of various games across the globe, due to low cost and easy availability of game developers with world-class quality and game development experience. Moreover, with the country’s youth population standing at over 350 million, India is one of the largest markets for companies operating in the global gaming industry. Few of the major emerging trends in the country’s gaming industry include growing adoption of Augmented Reality (AR) and Virtual Reality (VR) technologies, adoption of Platform as a Service (PaaS) for easy game creation, concept of soft monetization, freemium games, among others.

Chandrajit Banerjee
Director General-Confederation of Indian Industry

The Media & Entertainment Industry in India is not only rapidly growing but is also undergoing major transformations in the manner in which it reaches and communicates with its audience.

The growth and development of new digital technology, its accessibility to large segments of the Indian population specially the youth have created new patterns and expectations in the manner in which they engage with digital content.

In recognition of the proliferation of new media such as video games and virtual and augmented reality, the programmes offered by the School of Animation, Whistling Woods International includes the design and production of video games across various platforms from games for mobiles to Virtual Reality

This intensive 4-year, 8-semester course in Game Design empowers students with a variety of skill sets and enhances the overall understanding of what goes in to the making of a complete game.

Broadly, the game design course breaks down the subjects in various streams,

  • Core game design and development;
  • Game art design and development;
  • Game code design and development; and
  • Business of Games

The course is designed in so that students learn subjects and software that enable them to have an option of either taking up a job in a large studio for a specific position, or become an independent game developer for which there is a growing demand. Unlike many other programmes that focus on a single stream, the WWI programme believes that an overall understanding of all of the areas are essential for a professional engagement in any one of the above areas.

Apart from the core skillsets required by a game designer and developer, students learn about art in various cultures, character design, world building, film and digital art as part of its contextual studies or general education program. The foundation courses provide them with a base in live action filmmaking, animation, drawing and digital art.

Students receive instruction through a powerful integration of projects, classroom theoretical instruction, workshops and interaction with industry professionals.

They are taken through the process of developing, designing, prototyping and testing game design projects. Students are encouraged to formulate and develop their own approach, style, perspective and vision. The course also promotes individual professional conduct, communication skills and leadership qualities.

The vision of the programme is to enable students to become creative game designers or developers who can become independent entrepreneurs in both commercial as well as serious games.

The Course Structure

Semester I

No.

Course

1 Film Studies
2 GE Elective (any one of the following)
  History of Animation I
  History of Games I
  History of Comics I
3 Images and Materials
4 Understanding Visual Narratives
5 Stopmotion Animation

Semester II

No.

Course

1 Art of Colour
2 GE Elective (any one of the following)
History of Animation II
History of Games II
History of Comics II
3 Screenwriting for Animators
4 Character Design
5 Introduction to Sequential Art
6 Introduction to Game Design
7 Semester II Practical

Semester III

No.

Course

1 Western Art
2 Art and Aesthetics
3 Imaginary World of the Story
4 Study of Video Games
5 Game Design Studio I

Semester IV

No.

Course

1 Classical Indian Art
2 Superhero
3 Programmng Fundamentals
4 Game Design Studio II

Semester V

No.

Course

1 Japanese and Chinese Art
2 Still Photography
3 Digital Art
4 Ethics in Video Games
5 Game Design Studio III

Semester VI

No.

Course

1 Folk Art of India
2 Marketing and Promotions
3 Introduction to Semiotics and Semiology
4 Alternative Technologies and Platforms
5 Game Design Studio IV
6 Independent Studio Practice I

Semester VII

No.

Course

1 20th Century and Contemporary Art (World)
2 Entrepeneurship
3 Culture Studies 1
4 Video Game Production
5 Practical Elective: Any one of the following
  Game Design Studio
  Coding Video Games

Semester VIII

No.

Course

1 20th Century and Contemporary Art (Indian)
2 Introduction to Research
3 Culture Studies II
4 Business of Games
5 Independent Studio Practice II